This item is incompatible with People Playground. Please see the instructions page for reasons why this item might not work within People Playground.
Current visibility: Hidden. This item will only be visible to you, admins, and anyone marked as a creator. Current visibility: Friends-only. This item will only be visible in searches to you, your friends, and admins.
Description Discussions 0 Comments 7 Change Notes. Description Discussions Comments Change Notes. Add to Collection. This item has been added to your Favorites. File Size. Created by. Strawberry Jim Offline. Subscribe to download Cool-Cids mod. This item has been added to your Subscriptions. Some games will require you to relaunch them before the item will be downloaded. Strawberry Jim [author] 16 Oct pm. We took great care to make these changes as non-intrusive as possible, and tried to best preserve the non-infinite combo options in all cases.
For example, Lucas can no longer infinitely jab lock with his down tilt, but he can still use jab lock set-ups to combo into his forward smash. Diddy Kong can no longer chain characters across stages with banana locks, but he can still easily combo his banana peel toss into pretty much any of his moves.
Ice Climbers will have a harder time doing infinite chain throws, but can still get free smashes all day out of landing grabs. It should be noted that several of the weaker chain throws are tweaked to be less effective.
This is largely for the benefit of characters such as Bowser and Ganondorf who were the primary victims of these throws, but oftentimes the tweaks have other benefits.
This style of tweak just makes the game more fun, more fair, and generally a better experience for everyone involved. One of the biggest divisive points in the community has been stage policy. Some players believe that most of the stages simply do not facilitate high level competitive play, and thus those players seek to minimize the stage list.
In standard Brawl, these positions are truly irreconcilable, but with the ability to change the game, we seek to find a middle ground. We believe having more stages is fundamentally good, and we believe that stage specific abuse is fundamentally bad.
We can design the game around specific stages on which there is little abuse, and thus satisfy a wide variety of players while ensuring that everyone is playing the same game. These goals are the driving principles behind all of the changes made. We believe that we have made Balanced Brawl into a game fundamentally true to Brawl but also fundamentally far more fair and far more balanced. Now one can just play the game; concerns about ridiculous tactics, divisive rules, and characters with bad matchups can be set aside.
Please enjoy Balanced Brawl! Balanced Brawl is a mod project that improves the character balance of Super Smash Bros. Brawl The foundation of this project is that Brawl is already a fun game. Balanced Brawl has three primary goals in its design: 1.
Increase Overall Character Balance 2. Remove Infinites and Inescapable Lockdowns 3.
0コメント